Überwacht die GPUs auf dem Server auf RemoteFX-Fähigkeit.
Dieser Monitor verifiziert, dass GPUs RemoteFX-fähig sind.
Die GPU des Servers ist möglicherweise nicht DX11-fähig.
Informationen zu RemoteFX-fähigen GPUs finden Sie auf der Microsoft-Website.
Target | Microsoft.Windows.HyperV.2016.VirtualMachine | ||
Parent Monitor | System.Health.ConfigurationState | ||
Category | ConfigurationHealth | ||
Enabled | True | ||
Alert Generate | True | ||
Alert Severity | MatchMonitorHealth | ||
Alert Priority | Normal | ||
Alert Auto Resolve | True | ||
Monitor Type | Microsoft.Windows.HyperV.2016.RemoteFXMonitorType | ||
Remotable | True | ||
Accessibility | Public | ||
Alert Message |
| ||
RunAs | Default |
<UnitMonitor ID="Microsoft.Windows.HyperV.2016.RemoteFxCapableMonitor" Accessibility="Public" Enabled="onEssentialMonitoring" Target="HVDisc!Microsoft.Windows.HyperV.2016.VirtualMachine" ParentMonitorID="Health!System.Health.ConfigurationState" Remotable="true" Priority="Normal" TypeID="Microsoft.Windows.HyperV.2016.RemoteFXMonitorType" ConfirmDelivery="false">
<Category>ConfigurationHealth</Category>
<AlertSettings AlertMessage="Microsoft.Windows.HyperV.2016.RemoteFxCapableMonitor.Alert">
<AlertOnState>Error</AlertOnState>
<AutoResolve>true</AutoResolve>
<AlertPriority>Normal</AlertPriority>
<AlertSeverity>MatchMonitorHealth</AlertSeverity>
<AlertParameters/>
</AlertSettings>
<OperationalStates>
<OperationalState ID="RemoteFXCapableHardware" MonitorTypeStateID="HostHealthy" HealthState="Success"/>
<OperationalState ID="RemoteFXInCapableHardware" MonitorTypeStateID="HostCritical" HealthState="Error"/>
</OperationalStates>
<Configuration>
<IntervalSeconds>86400</IntervalSeconds>
<TimeoutSeconds>30</TimeoutSeconds>
<PropertyName>RemoteFXCapable</PropertyName>
</Configuration>
</UnitMonitor>