Supervisa la compatibilidad con RemoteFX de las GPU del servidor.
Este monitor verificar si las GPU son compatibles con RemoteFX.
La GPU del servidor no puede ser una GPU compatible con DX11.
Consulte el sitio de Microsoft para obtener información sobre GPU compatibles con RemoteFX.
Target | Microsoft.Windows.HyperV.Discovery.VirtualMachine | ||
Parent Monitor | System.Health.ConfigurationState | ||
Category | ConfigurationHealth | ||
Enabled | True | ||
Alert Generate | True | ||
Alert Severity | MatchMonitorHealth | ||
Alert Priority | Normal | ||
Alert Auto Resolve | True | ||
Monitor Type | Microsoft.Windows.HyperV.RemoteFXMonitorType | ||
Remotable | True | ||
Accessibility | Public | ||
Alert Message |
| ||
RunAs | Default |
<UnitMonitor ID="Microsoft.Windows.HyperV.RemoteFxCapableMonitor" Accessibility="Public" Enabled="onEssentialMonitoring" Target="HVDisc!Microsoft.Windows.HyperV.Discovery.VirtualMachine" ParentMonitorID="Health!System.Health.ConfigurationState" Remotable="true" Priority="Normal" TypeID="Microsoft.Windows.HyperV.RemoteFXMonitorType" ConfirmDelivery="false">
<Category>ConfigurationHealth</Category>
<AlertSettings AlertMessage="Microsoft.Windows.HyperV.RemoteFxCapableMonitor.Alert">
<AlertOnState>Error</AlertOnState>
<AutoResolve>true</AutoResolve>
<AlertPriority>Normal</AlertPriority>
<AlertSeverity>MatchMonitorHealth</AlertSeverity>
<AlertParameters/>
</AlertSettings>
<OperationalStates>
<OperationalState ID="RemoteFXCapableHardware" MonitorTypeStateID="HostHealthy" HealthState="Success"/>
<OperationalState ID="RemoteFXInCapableHardware" MonitorTypeStateID="HostCritical" HealthState="Error"/>
</OperationalStates>
<Configuration>
<IntervalSeconds>86400</IntervalSeconds>
<TimeoutSeconds>30</TimeoutSeconds>
<PropertyName>RemoteFXCapable</PropertyName>
</Configuration>
</UnitMonitor>