Computer Collection Includes Items

Quest.Recovery.Manager.for.Active.Directory.Limited.Collection.Health.Monitor (UnitMonitor)

Indicates the health state of the Computer Collection by showing whether or not the Computer Collection includes any items.

Knowledge Base article:

Summary

Some Computer Collections are empty.

Causes

The Computer Collections have just been created and therefore include no items.

Resolutions

Add items to the empty Computer Collections or remove the empty Collections in the case you no longer need them.

Element properties:

TargetQuest.Recovery.Manager.for.Active.Directory.Limited.Console.Collection
Parent MonitorQuest.Recovery.Manager.for.Active.Directory.Limited.CollectionStateSummary
CategoryAvailabilityHealth
EnabledTrue
Alert GenerateTrue
Alert SeverityInformation
Alert PriorityLow
Alert Auto ResolveTrue
Monitor TypeQuest.Recovery.Manager.for.Active.Directory.Limited.Collection.Health.MonitorType
RemotableFalse
AccessibilityInternal
Alert Message
RMAD: Computer Collection Is Empty
The following Computer Collection is empty:
{0}
RunAsQuest.Recovery.Manager.for.Active.Directory.Limited.PrivilegedMonitoringAccount

Source Code:

<UnitMonitor ID="Quest.Recovery.Manager.for.Active.Directory.Limited.Collection.Health.Monitor" Accessibility="Internal" Enabled="true" Target="Quest.Recovery.Manager.for.Active.Directory.Limited.Console.Collection" ParentMonitorID="Quest.Recovery.Manager.for.Active.Directory.Limited.CollectionStateSummary" Remotable="false" Priority="Normal" RunAs="Quest.Recovery.Manager.for.Active.Directory.Limited.PrivilegedMonitoringAccount" TypeID="Quest.Recovery.Manager.for.Active.Directory.Limited.Collection.Health.MonitorType" ConfirmDelivery="true">
<Category>AvailabilityHealth</Category>
<AlertSettings AlertMessage="Quest.Recovery.Manager.for.Active.Directory.Limited.Collection.Health.Monitor_AlertMessageResourceID">
<AlertOnState>Warning</AlertOnState>
<AutoResolve>true</AutoResolve>
<AlertPriority>Low</AlertPriority>
<AlertSeverity>Information</AlertSeverity>
<AlertParameters>
<AlertParameter1>$Target/Property[Type="System!System.Entity"]/DisplayName$</AlertParameter1>
</AlertParameters>
</AlertSettings>
<OperationalStates>
<OperationalState ID="Success" MonitorTypeStateID="Success" HealthState="Success"/>
<OperationalState ID="Warning" MonitorTypeStateID="Warning" HealthState="Warning"/>
</OperationalStates>
<Configuration>
<CollectionID>$Target/Property[Type="System!System.Entity"]/DisplayName$</CollectionID>
<!-- Test timeout. Do replace back -->
<Interval>120</Interval>
<SyncTime>00:01</SyncTime>
</Configuration>
</UnitMonitor>