선택한 개체의 모니터 상태에 대한 정보를 반환합니다.
Target | System.Entity |
Accessibility | Internal |
Category | System |
Enabled | True |
Remotable | False |
Timeout | 300 |
ID | Module Type | TypeId | RunAs |
---|---|---|---|
Probe | ProbeAction | System.Health.GetTargetMonitorStateProbe | Default |
<Task ID="System.Health.GetMonitorState" Target="System!System.Entity" Accessibility="Internal" Enabled="true" Remotable="false">
<Category>System</Category>
<ProbeAction ID="Probe" TypeID="System.Health.GetTargetMonitorStateProbe">
<MonitorId>overrideMonitorId</MonitorId>
</ProbeAction>
</Task>