Audiocodes Blocked Channels High Treshold Monitor
Audiocodes.GW.Management.Pack.Channels.Blocked.HighTreshold.Monitor (UnitMonitor)
Element properties:
Source Code:
<UnitMonitor ID="Audiocodes.GW.Management.Pack.Channels.Blocked.HighTreshold.Monitor" Accessibility="Internal" Enabled="true" Target="Audiocodes.GW.Management.Pack.GW" ParentMonitorID="Health!System.Health.PerformanceState" Remotable="true" Priority="Normal" TypeID="Audiocodes.GW.Management.Pack.Channels.Blocked.HighTreshold.MonitorType" ConfirmDelivery="true">
<Category>Custom</Category>
<AlertSettings AlertMessage="Audiocodes.GW.Management.Pack.Channels.Blocked.HighTreshold.Monitor_AlertMessageResourceID">
<AlertOnState>Warning</AlertOnState>
<AutoResolve>true</AutoResolve>
<AlertPriority>Normal</AlertPriority>
<AlertSeverity>MatchMonitorHealth</AlertSeverity>
<AlertParameters>
<AlertParameter1>$Data/Context/Property[@Name="value"]$</AlertParameter1>
</AlertParameters>
</AlertSettings>
<OperationalStates>
<OperationalState ID="UIGeneratedOpStateId1c566687c8b344b1a546327a80d739cc" MonitorTypeStateID="MonitorStateHealthy" HealthState="Success"/>
<OperationalState ID="UIGeneratedOpStateId345362ce5f00445498336c606175a3d9" MonitorTypeStateID="MonitorStateWarning" HealthState="Warning"/>
<OperationalState ID="UIGeneratedOpStateId065c9500222f4feba5aed05460fdf22f" MonitorTypeStateID="MonitorStateCritical" HealthState="Error"/>
</OperationalStates>
<Configuration>
<IntervalSeconds>300</IntervalSeconds>
<SyncTime>12:00</SyncTime>
<IP>$Target/Property[Type="NetworkLibrary!System.NetworkManagement.Node"]/SNMPAddress$</IP>
<HighWarningLevel>30</HighWarningLevel>
<HighCriticalLevel>40</HighCriticalLevel>
</Configuration>
</UnitMonitor>