Audiocodes GW coldStart Monitor
Audiocodes.GW.Management.Pack.GW.coldStart.Monitor (UnitMonitor)
Element properties:
Source Code:
<UnitMonitor ID="Audiocodes.GW.Management.Pack.GW.coldStart.Monitor" Accessibility="Internal" Enabled="true" Target="Audiocodes.GW.Management.Pack.GW" ParentMonitorID="Health!System.Health.AvailabilityState" Remotable="true" Priority="Normal" TypeID="Audiocodes.GW.Management.Pack.Trap.SourceDepending.MonitorType" ConfirmDelivery="true">
<Category>Custom</Category>
<AlertSettings AlertMessage="Audiocodes.GW.Management.Pack.GW.coldStart.Monitor_AlertMessageResourceID">
<AlertOnState>Warning</AlertOnState>
<AutoResolve>true</AutoResolve>
<AlertPriority>Normal</AlertPriority>
<AlertSeverity>MatchMonitorHealth</AlertSeverity>
</AlertSettings>
<OperationalStates>
<OperationalState ID="UIGeneratedOpStateId25296edd5ba64a0caba52a850db8796b" MonitorTypeStateID="MonitorStateHealthy" HealthState="Success"/>
<OperationalState ID="UIGeneratedOpStateIdbea441cada7e488e94b1f3e08b97b348" MonitorTypeStateID="MonitorStateWarning" HealthState="Warning"/>
<OperationalState ID="UIGeneratedOpStateIdbf96c59423a14af7844825961d9fa06b" MonitorTypeStateID="MonitorStateCritical" HealthState="Error"/>
</OperationalStates>
<Configuration>
<IP>$Target/Property[Type="NetworkLibrary!System.NetworkManagement.Node"]/SNMPAddress$</IP>
<CommunityString>$RunAs[Name="NetworkLibrary!System.NetworkManagement.Snmp.MonitoringAccount"]/CommunityString$</CommunityString>
<OIDProp>1.3.6.1.6.3.1.1.5.1</OIDProp>
<Pattern>#</Pattern>
<WarningState>1</WarningState>
<CriticalState>4</CriticalState>
</Configuration>
</UnitMonitor>