ESight.BladeServer.Blade.CPUCPU

ESight.BladeServer.Blade.CPU (ClassType)

Element properties:

Base ClassSystem.PhysicalEntity
AbstractFalse
HostedTrue
SingletonFalse
ExtensionFalse
AccessibilityPublic
ElementId2d978857-d70c-bf90-1d58-80bb1b36bf05

Class Hierarchy:

Class Properties:

Property Name Type Display Name (ENU) Description (ENU) Key Max Length Min Length Case Sensitive Default Value EnumType
System.Entity:
DisplayName  string  Display Name Display name of the object. false 4000  False     
System.ConfigItem:
ObjectStatus  enum  Object Status Object status false 256    System.ConfigItem.ObjectStatusEnum.Active  System.ConfigItem.ObjectStatusEnum 
AssetStatus  enum  Asset Status Asset status false 256      System.ConfigItem.AssetStatusEnum 
Notes  richtext  Notes Notes false 4000       
ESight.BladeServer.Blade.CPU:
UUID  string  UUID UUID true 256  False     
PresentState  string  PresentState PresentState false 256  False     
CPUInfo  string  CPUInfo CPUInfo false 256  False     
Status  string  Status Status false 256  False     

Health Model:

Source Code:

<ClassType ID="ESight.BladeServer.Blade.CPU" Base="System!System.PhysicalEntity" Accessibility="Public" Abstract="false" Hosted="true" Singleton="false">
<Property ID="UUID" Type="string" Key="true" CaseSensitive="false" MaxLength="256" MinLength="0"/>
<!--ESight:presentState-->
<Property ID="PresentState" Type="string" Key="false" CaseSensitive="false" MaxLength="256" MinLength="0"/>
<!--ESight:model-->
<Property ID="CPUInfo" Type="string" Key="false" CaseSensitive="false" MaxLength="256" MinLength="0"/>
<!--ESight:healthState-->
<Property ID="Status" Type="string" Key="false" CaseSensitive="false" MaxLength="256" MinLength="0"/>
</ClassType>