RaidController
ESight.BladeServer.Blade.RaidController (ClassType)
Element properties:
Class Hierarchy:
Class Properties:
Health Model:
Source Code:
<ClassType ID="ESight.BladeServer.Blade.RaidController" Base="System!System.PhysicalEntity" Accessibility="Public" Abstract="false" Hosted="true" Singleton="false">
<!-- RaidControllerName ESight: name-->
<Property ID="UUID" Type="string" Key="true" CaseSensitive="false" MaxLength="256" MinLength="0"/>
<!--ESight:raidType-->
<Property ID="Type" Type="string" Key="false" CaseSensitive="false" MaxLength="256" MinLength="0"/>
<!--ESight:interfaceType-->
<Property ID="DeviceInterface" Type="string" Key="false" CaseSensitive="false" MaxLength="256" MinLength="0"/>
<!-- FwVersion esihgt没有 待确认 -->
<Property ID="FwVersion" Type="string" Key="false" CaseSensitive="false" MaxLength="256" MinLength="0"/>
<!-- BBUPresence 可判断出来 -->
<Property ID="BBUPresence" Type="string" Key="false" CaseSensitive="false" MaxLength="256" MinLength="0"/>
<!--ESight:bbuType-->
<Property ID="BBUType" Type="string" Key="false" CaseSensitive="false" MaxLength="256" MinLength="0"/>
<!--ESight:healthState-->
<Property ID="Status" Type="string" Key="false" CaseSensitive="false" MaxLength="256" MinLength="0"/>
</ClassType>