Provance.Class.ProductLicensingConditionProduct Licensing Condition

Provance.Class.ProductLicensingCondition (ClassType)

Element properties:

Base ClassSystem.ConfigItem
AbstractFalse
HostedFalse
SingletonFalse
ExtensionFalse
AccessibilityInternal
ElementIdba3de728-0e0e-14b6-c765-f1daef056286

Class Hierarchy:

Class Properties:

Property Name Type Display Name (ENU) Description (ENU) Key Max Length Min Length Case Sensitive Default Value EnumType
System.Entity:
DisplayName  string  Display Name Display name of the object. false 4000  False     
System.ConfigItem:
ObjectStatus  enum  Object Status Object status false 256    System.ConfigItem.ObjectStatusEnum.Active  System.ConfigItem.ObjectStatusEnum 
AssetStatus  enum  Asset Status Asset status false 256      System.ConfigItem.AssetStatusEnum 
Notes  richtext  Notes Notes false 4000       
Provance.Class.ProductLicensingCondition:
ID  string  ID true 256  False  PLC{0}   
Description  string  Description false 2000  False     
Nickname  string  Nickname false 256  False     
Status  enum  Status false 256      Provance.Enumeration.EntityStatus 

Health Model:

Source Code:

<ClassType ID="Provance.Class.ProductLicensingCondition" Accessibility="Internal" Abstract="false" Base="SystemLibrary!System.ConfigItem" Hosted="false" Singleton="false">
<Property ID="ID" Type="string" MinLength="0" MaxLength="256" AutoIncrement="true" Key="true" DefaultValue="PLC{0}"/>
<Property ID="Description" Type="string" MinLength="0" MaxLength="2000" AutoIncrement="false"/>
<Property ID="Nickname" Type="string" MinLength="0" MaxLength="256" AutoIncrement="false"/>
<Property ID="Status" Type="enum" EnumType="ProvanceCommon!Provance.Enumeration.EntityStatus"/>
</ClassType>