視需要觸發重新計算所選物件之所有監視狀態的要求。
Target | System.Entity |
Accessibility | Public |
Category | System |
Enabled | True |
Remotable | False |
Timeout | 300 |
ID | Module Type | TypeId | RunAs |
---|---|---|---|
WA | WriteAction | System.Health.SetTargetStateAction | Default |
<Task ID="System.Health.TriggerState" Target="System!System.Entity" Accessibility="Public" Enabled="true" Remotable="false">
<Category>System</Category>
<WriteAction ID="WA" TypeID="System.Health.SetTargetStateAction">
<MonitorId>$MPElement[Name="Health!System.Health.EntityState"]$</MonitorId>
</WriteAction>
</Task>